Likewise, Battlestate's subsequent tweet, wherein it emphasizes that Tarkov won't get playable female troopers, just damages its case significantly more since history has demonstrated that both of the reasons it offers are unstable, best case scenario.
Only two years before Tarkov's dispatch, Ubisoft attempted to legitimize the absence of playable female Assassins in Assassin's Creed Unity by saying it would basically require twofold the measure of work with respect to in-game visual resources, activitys, and voices, a reason that was immediately dissected by other game improvement experts, including previous Ubisoft representatives.
Presently, Battlestate is clearly not as large or as flush with assets as Ubisoft, however thinking about how female NPC models are as of now in Tarkov, it doesn't appear as though including playable female symbols would be as large an endeavor as the studio causes it to appear. Of course, I'll concede I know almost
www.lolga.com no about game turn of events so I can't talk with much expert on that front.